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Collegium Witelona mock-up

A mock-up of the college area created as part of the diploma thesis. Surface of the college square has been transformed into a small park with underground parking and a fountain in the centre. The park area is based on acquired blueprints.

Most of the models were created in Blender (trees were made in TreeIt), then exported into Unity engine alongside with custom collision and LoDs. You can walk on the surface in first person perspective and change between day and night scenes.

Most textures used were obtained from polyhaven.com and 3dtextures.me. Some specific, small textures were made by hand.

I've also experimented with exporting some building parts into Unreal Engine 5 to test differences in export/import workflow and material creation.

Vista 1

Vista 1

Building A (Wing)

Building A (Wing)

Topside parking area

Topside parking area

Building E

Building E

Building D

Building D

Building A (Front)

Building A (Front)

Fountain

Fountain

Underground entrance near building C

Underground entrance near building C

Underground car entrance near building B and C

Underground car entrance near building B and C

Benches

Benches

Vista 2

Vista 2

Night fountain

Night fountain

Nighttime underground car entrance

Nighttime underground car entrance

Alternative building C entrance

Alternative building C entrance

Main road

Main road

Building C wing

Building C wing

Fake window interior material test (UE5)

Fake window interior material test (UE5)